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AppGameKit Classic Chat / [Tier 1] Help for non selling App...

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xGEKKOx
AGK Master
15
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Joined: 7th Dec 2008
Location: Italy
Posted: 22nd Apr 2015 18:43 Edited at: 22nd Apr 2015 18:44
Hello AppGameKit users,

this is what i can do for you to earn some money from your non selling apps:

1) Show me some infos about your non selling app
2) I will do a search about the app to give it a value
3) I will do an offer based on my evaluation
4) If you agree with the offer i will send you money on paypal
5) You can now send your app code to me

If the app you sent will be really downloaded i will do also another money gift.

Of course you can send Android, iOS, Windows, Tier 1/ Tier 2 and all other platform app done with AGK.

In this way my company can grow up and maybe someone of you would work for us.
I need help as i'm working too much, and we need a 3D graphic designer that make 2D sprites frames from 3D animations.

If you are interested or only curious, please post the app below with info and link, and i will evaluate and write the offer i will do for it.

My dream: all of us work together and make a great video games company.

CJB
Valued Member
20
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 22nd Apr 2015 19:17
The old version of fpsc2agk converts 3d to 2d sprites. http://veloxstudios.co.uk/FPSC2AGK/index.html

V2 T1 (Mostly)
Uzmadesign
xGEKKOx
AGK Master
15
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Joined: 7th Dec 2008
Location: Italy
Posted: 23rd Apr 2015 02:00
I was talking of a real 3D graphic designer, paid. I have no time to do it by myself.

CJB
Valued Member
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 23rd Apr 2015 02:08
Cool! A team request

I'm no 3D artist, but I'd love to hear about the project! *Hoping for inspiration*

V2 T1 (Mostly)
Uzmadesign
xGEKKOx
AGK Master
15
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Joined: 7th Dec 2008
Location: Italy
Posted: 23rd Apr 2015 12:11
Thx Cjb, it could be nice to work all together on a single game

CJB
Valued Member
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 23rd Apr 2015 12:38
A community project is a nice idea. Any funds raised from it could go into kit for the community to use/share - or to fund prizes for competitions etc.

V2 T1 (Mostly)
Uzmadesign
Preben
AGK Studio Developer
20
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Joined: 30th Jun 2004
Location:
Posted: 23rd Apr 2015 15:25
Hi Gekko,

Not sure what your looking for, but you can purchase the full agk tier 1 source code for waggle 2.

https://play.google.com/store/apps/details?id=com.plemsoft.waggle2
https://itunes.apple.com/al/app/waggle-2/id964799197?mt=8

That would allow you to publish it yourself.

If you like that then give me a offer with or without media.

1. you get the source, but would need to reskin everything, and the right to publish 1 game for yourself using this source.

2. you get the source and the right to use all the media in 1 game published by yourself. ( music and graphics ). The only difference in the media you see and the version you would get is the font and it will use another brick ( but they are looking better ), other then that the graphics is the same.

Its easy to make new levels, sample level from code:
myLevel[7].width = 7
myLevel[7].height = 7
myLevel[7].waggletype = 9
myLevel[7].leveldata[1] = "0000000"
myLevel[7].leveldata[2] = "0010100"
myLevel[7].leveldata[3] = "0000100"
myLevel[7].leveldata[4] = "0001110"
myLevel[7].leveldata[5] = "0001000"
myLevel[7].leveldata[6] = "0011000"
myLevel[7].leveldata[7] = "0001100"


Let me know

Also if anyone else like this , give me a email: plemsoft@plemsoft.com

best regards Preben Eriksen,
xGEKKOx
AGK Master
15
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Joined: 7th Dec 2008
Location: Italy
Posted: 23rd Apr 2015 16:44 Edited at: 23rd Apr 2015 16:52
Thanks Preben i will give it a look now...
Can you post the link where to buy the code, im on the ipad i need the url = link tag

For the community, yes, help AppGameKit is also in my mind, but for indie and hobbyst can be a new job.

Preben
AGK Studio Developer
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Joined: 30th Jun 2004
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Posted: 23rd Apr 2015 19:21
Hi Gekko,

There is no link to buy the code, i have never sold it before, if you like it you will be the first , if your interested just sent me a email: plemsoft@plemsoft.com

Check the game here:
https://itunes.apple.com/al/app/waggle-2/id964799197?mt=8

best regards Preben Eriksen,
xGEKKOx
AGK Master
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Joined: 7th Dec 2008
Location: Italy
Posted: 23rd Apr 2015 22:19 Edited at: 23rd Apr 2015 22:19
Well boys, you are not getting the point here....
If YOU are interested to earn by publishing your work (that don't sell) under our company, send me your code at info@theitalianjob.es

Your app is already on the Apple Store. So can't be done.

Maybe is my english, sorry.

xGEKKOx
AGK Master
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Location: Italy
Posted: 24th Apr 2015 13:52
Thanks to all the users that are already sendings apps.
Some are real interesting even if not well completed!!

SpecTre
Developer
21
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Joined: 24th Feb 2003
Location: UK
Posted: 24th Apr 2015 15:20
Good idea you got here Gekko, you will soon hit your 1000 app's

Sent you a message on TSU.

The Amiga and Amos were great!
Download my game - Paint Pot from Amazon and Google here - http://leap.my-free.website/
Matty H
16
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Location: England
Posted: 24th Apr 2015 16:27
@Gekko

When you say 'non selling app', this translates as an app that you have released and is not selling well. Perhaps 'non published app' is a better term to use.

Is your idea to buy the app with an upfront payment, or to publish for us and share a percentage?

CJB
Valued Member
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Location: Essex, UK
Posted: 24th Apr 2015 16:41
Lol... I was wondering why anyone would want a portfolio of non-selling apps! Non-published makes FAR more sense.

V2 T1 (Mostly)
Uzmadesign
xGEKKOx
AGK Master
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Location: Italy
Posted: 24th Apr 2015 17:32
Just created a page on our secondary site to show how the app sent to us will sell.
Each coder will have his Login and Pass, and he will be able to see in real time his app.

I talked a lot today with BrainDead, and he found my idea great.

He has many games that are great!!!!! I can't believe it!!!
I think a new way to get a company grow up is born.

My server is ready now.
Just updated the new tables in database and i will give also new features to you if wanna join.

Also, if you have an app that need a SERVER side process, i will help you.

In fact BrainDead decided to add multiplayer to one of his games, and of course it will use the server to get more people than the 16 of apple game center.

Anyway, i'm very happy of this thing, because i was sure someone of you had done great coding at least for the core engine, don't mind graphic... and i was right!!!

Waiting for you!!!



xGEKKOx
AGK Master
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Location: Italy
Posted: 24th Apr 2015 18:12
Just opened a service on the server where Coders that join, will have a community server side where to use my personal SDK that i will explain soon.

xGEKKOx
AGK Master
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Location: Italy
Posted: 25th Apr 2015 21:06
Thanks again tonall the users that are joining!
Now eith the help of BrainDead we will code soon the Gekko 3D Manager for iOS just like the ones i done for 2D and we will share it as part of the Gekko Template for iOS.
In this way all the boys will help me in this adventure, will have the possibility to learn and work directly on c++ and objc.

In this way when youbwill have the possibility toncontinue alone, you will have the power to start to realease by yourself.
😀

bjadams
AGK Backer
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Posted: 26th Apr 2015 20:49
good luck Gekko
xGEKKOx
AGK Master
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Posted: 29th Apr 2015 06:28 Edited at: 29th Apr 2015 06:30
Thanks BJ...

Update :
I decided to take back my site and my personal apps outside the gaming company which i will do only some works for.
Having a partner is not that easy. Ideas are different, so i returned back to my steps.
And soon i will create my own company.

So if you decide to cooperate with me, you now know that you will only work with me like the old times.
I will continue to help the guys contacted me as i promised, but directly with "GEKKO".



rycamp
10
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Joined: 28th Feb 2014
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Posted: 29th Apr 2015 21:01
I have published my app for the android market only, but would be willing to sell it. It is called 4 Ladders and can be found on google play (search for 4 laddrs and it comes up faster) and slideme.com. It could really benefit from someone with a more time to retouch and add features!
xGEKKOx
AGK Master
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Location: Italy
Posted: 30th Apr 2015 01:44
Tier 1 code is needed.
Can't see your code from APK.

Who want to join what i'm doing must send me at least a working code in Tier 1.

CJB
Valued Member
20
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Location: Essex, UK
Posted: 30th Apr 2015 11:26
I don't like sending my code to anyone. It is far too messy!

V2 T1 (Mostly)
Uzmadesign
xGEKKOx
AGK Master
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Posted: 30th Apr 2015 16:31
In fact this post is only for who wanna earn sending the code to be translated in c++.

bjadams
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Posted: 1st May 2015 00:27
Gekko you don't need partners
Do it YOURSELF! You already know a lot of marketing tricks

Hire a GOOD 2D artist and redo the artwork in the games/apps that sell most, so your games will look more professional
xGEKKOx
AGK Master
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Posted: 1st May 2015 02:36
Well BJ sometimes more apps with lower graphic earn much than 1 app with a great graphic, this is why i asked this thing, but i see nobody is catching the point, but i don't mind, of course i'm continuing to coding all by myself...

I just renewed my personal Apple developer account in this moment before it expire, as i moved back my apps to my personal account.

Alone VS the world

bjadams
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Posted: 1st May 2015 11:25
Gekko most people in here are hobbyists, who use AppGameKit to make games for their own enjoyment, not like you, who make a living off apps.

I can understand the concern of giving away sources though. I had 1 client a long time ago who wanted an app and I quoted a really good price. When the job was completed, he wanted the sources before paying up. Never before had he mentioned any sources! I ended up giving him the sources to get paid and cut contact there and then. He hired people from india to reskin the work I had done and resell as templates on various sites! He never actually really wanted to do a game and make $ from it!!!!
xGEKKOx
AGK Master
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Posted: 2nd May 2015 02:02
Well but what i would done, is just this, send code of non selling app and translate to c++ and give to the coder some money.
That's all

Another way for hobbyist to make money if they still blocked to 0.

Grook
AGK Backer
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Location: Lancashire, England
Posted: 2nd May 2015 13:38
Gekko, so we are clear. Are we talking about a profit-share of advertising revenue or a one-off payment for the source code and the app is yours?

"It is said that your life flashes before your eyes just before you die. That is true, it's called Life.”
xGEKKOx
AGK Master
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Posted: 2nd May 2015 16:46
With the other 2 people contacted me, we are discussing about % on sell.
Of course it will not be so high because i will invest advertisement, translation of code in c++, and other.

But i prepared the real time panel just for this.
To see how much you earn in real time with the %.

bjadams
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Posted: 3rd May 2015 14:12
but why waste time to translate the game in c++ ?
xGEKKOx
AGK Master
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Posted: 4th May 2015 02:53
Because i'm sure i can sell the app once if i translate them and after i re-define and advertise.
I wanna do this investing money in advertise.

But as i see nobody wanna share the code.

bjadams
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Posted: 4th May 2015 12:33 Edited at: 4th May 2015 12:36
sounds like a lot of work to translate thousands of lines of code to C++ when you would gain nothing that cannot be done in T1....
xGEKKOx
AGK Master
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Posted: 5th May 2015 02:51
I'm very fast, usually i translate an app in 1 day for 10000 lines of code.
Well max 2 days

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