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AppGameKit Classic Chat / v2.0.13 Broadcast Bug

Author
Message
PartTimeCoder
AGK Tool Maker
9
Years of Service
User Offline
Joined: 9th Mar 2015
Location: London UK
Posted: 6th May 2015 18:03
Hi, I've scanned the forum and can find no mention so I ask.... is it just me that's still getting the 'fail to quit broadcast' bug in 2.0.13 and is this the reason .11 is still aval in my products?

I'm getting quite frustrated with AppGameKit, utilizing the debugger in .13 to write my code and dropping back to .11 to test and tweak has become tiresome, please tell there's a fix in the pipeline?
IronManhood
9
Years of Service
User Offline
Joined: 6th Feb 2015
Location: US
Posted: 6th May 2015 22:41
I've been noticing that bug as well.
Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 7th May 2015 02:12
I've not seen this happen in a while, is it only with a particular project, or only with a particular device, or are you debugging locally?
PartTimeCoder
AGK Tool Maker
9
Years of Service
User Offline
Joined: 9th Mar 2015
Location: London UK
Posted: 8th May 2015 12:40
No it happens across all my projects and devices but only if the broadcast has been running a while, if I broadcast and immediately test and exit then it seems to be working fine but if its been running a few minuets then the broadcast end will fail, and no while broadcasting I do not run or debug locally

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