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FPSC Classic Scripts / Hi Search script lantern or torch .

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KajoCat
FPSC Reloaded TGC Backer
9
Years of Service
User Offline
Joined: 5th Jul 2013
Location:
Posted: 25th May 2015 16:45
Should something medieval look moderate . must not necessarily be with Hud , but would be great

I have an example in the picture added .

https://www.facebook.com/RPGMVXA?ref=hl

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ncmako
10
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 25th May 2015 23:32
Hi KajoCat
Made a "lantern" a while back. Here's a link to it...
http://forum.thegamecreators.com/?m=forum_view&t=202658&b=24
Is this what your looking for?
Should still work (a little tweeking to the script may be needed)
As long as your using a newer version (V1.19&up) it should work.
best

My games never have bugs. They just develop random features..
Lots and lots of random features...
KajoCat
FPSC Reloaded TGC Backer
9
Years of Service
User Offline
Joined: 5th Jul 2013
Location:
Posted: 26th May 2015 00:03
Thank you , but this I have seen : D
with me this does not work quite so , or my English is to schelcht : D
how does that one can take with and it makes up light .
Sorry that I so much question

https://www.facebook.com/RPGMVXA?ref=hl
ncmako
10
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 26th May 2015 17:53
KajoCat
The "Lanterns" are just "weapon" models. One would then use
a script together with the "lantern" to cast a light.
I was wrong before, FPSC V1.20 has the built-in flashlight
command "flashlight=1" The "F" key toggels the light.

Also, only certain segments without shaders work with
this command. The WW2 segments don't have shaders and it works
great with it.
Also, have a look at Nomad Mod. He was able to get segment
shaders to work with this type of light.
http://forum.thegamecreators.com/?m=forum_view&t=211964&b=21
In fact it works really well! Try some of his demos/maps and see
how they are setup and take it from there. He even has a "flashlight" included to get started.
If you still need help, ask
best luck

My games never have bugs. They just develop random features..
Lots and lots of random features...

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