To be more specific, the machines DO have an on-board sound card, but it's the same situation as Impetus73: Windows deactivates the drivers if no speakers or headphones are plugged in.
Directx is installed, and AppGameKit runs fine if headphones are plugged in, but I can't plug headphones in everywhere I want to install my app.
Thanks Batvink - I've checked through those other threads. Couldn't find a solution.
@Paul> If we use SETERRORMODE(0), can we have AppGameKit silently ignore this error and continue? - Something else to fix for the next version