baxlash hello ... you knew your editor and I'm waiting for his release, which promises a lot.
I started studying shading code but there are things to start .... I no longer understand.
as I have been reading pdfs and books on OpenGL ES shading, there are two different types of code ... vertex shader and fragment shader .... I understand this.
but when I come here and see examples ... I see a Quad.vs, I have not seen in books and not to be served.
and I think if I have the wrong version ...
no official documentation on the shaders even ?? that one of the post that you have recommended me, paul put a lot of variab them AppGameKit used for shaders that I dont see in the documentation and I think I missed part of the documentation.
sorry for all this stuff, but I'm starting completely from scratch in the subject shader I want to start understanding from the beginning to establish the knowledge.
Thank you.
using AppGameKit V2 tier 1