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AppGameKit Classic Chat / Android -specifying export for tablet

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Henry2
9
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Joined: 6th Oct 2014
Location:
Posted: 1st Jun 2015 06:21
Hi,

My app is intended for use on tablets. In IOS it is easy to specify this in the export options. How does one do this for android?

Thanks
Lucas Tiridath
AGK Developer
16
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Joined: 28th Sep 2008
Location: Kings Langley, UK
Posted: 1st Jun 2015 09:47
The Android manifest has the < compatible-screens > node that you can use you limit which display sizes and pixel densities are supported. It's worth noting that I believe this node is used primarily by the app store rather than the device itself, so I don't think it will prevent you installing it on a smaller device if you force it; it will only tell the store (e.g. Google Play) not to install it on incompatible devices. It's also worth noting that the screen sizes are a little vague and manufacturer defined, so you can never be quite sure what it will cover. For Nexus of Power, which is a tablet only game, I used the following.


Hope that helps.

Henry2
9
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Joined: 6th Oct 2014
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Posted: 1st Jun 2015 11:31
Thanks.

Is that only possible in tier 2?
Lucas Tiridath
AGK Developer
16
Years of Service
User Offline
Joined: 28th Sep 2008
Location: Kings Langley, UK
Posted: 1st Jun 2015 20:47
Although I've only used it in Tier 2, it should be possible from Tier 1 if you built your own apk from the player template. That's how I did it in version one, but I've not published any Tier 1 apps with AGK2 since the introduction of the automatic export, so I couldn't honestly tell you whether you can modify the manifest if you do it that way.

Henry2
9
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Joined: 6th Oct 2014
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Posted: 1st Jun 2015 23:10
It's allright,I've given upon android for the time being
Doz
16
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Joined: 16th Apr 2008
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Posted: 2nd Jun 2015 05:45
I didn't bother modifying the manifest. All it does in Android is put a note on your Google Play listing saying it is not optimized for tablets, which from a marketing standpoint might be an concern, but it doesn't affect the app in anyway. I tested my Tier 1 game on several devices, behaved exactly the same.

"The trouble with quotes on the Internet is that you can never know if they are genuine." -Abraham Lincoln

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