Hi,
I would like to add some in app purchasing to my app but I have a few questions:
1. Once I understand how everything works, is there a way to test that it is working without first having to upload the app?
2. I can't find any In App commands that determine the cost of the IAP or the quantity of any consumable purchases. Am I missing something or is this done outside of the app in the Android & iOS developer sites?
3. I am using bitmap fonts to display all of my text. Does that mean that I need to create one for every possible currency symbol?
4. If yes to #3, then what happens if I miss one? Its bound to happen - there's a lot!
5. Should I manage the quantity of consumable IAPs within my code or is that held online?
6. If it is held online then I obviously also need to manage it locally so that the player can still play offline but how do I sync them later?
I will probably have more questions later when I have given it more thought and started trying to implement it but that will do for now.
Thanks
AGK V2 user - Tier 1 (mostly)