My game is called "Inspector Kloolus". I've attached some screen shots.
I've drawn the artwork myself using ToonBoom Studio.
The object of the game is to find the puzzle pieces (the Kloos) that make up the picture of the baddies. It is set in 9 maps. I have created two programs to help build the maps and the image blocks of the artwork. I have a music studio to make all the game music and fx. There is still a lot to do with this game. I've spent such a lot of effort getting smooth movement from Kloolus and the pathwalkers (animated characters that roam Greenvale). Next job is storyline and quest engine, but I decided it was time I got some thoughts from members of the community before I go on.
Please feel free to chat.
Regards
Howard