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AppGameKit Classic Chat / APP crash report on Google Play

Author
Message
SpecTre
Developer
21
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 13th Jun 2015 18:58
This is the first time I have seen this on Google Developer Console regarding my Paint Pot Lite app.
Anyone got any ideas on the crash or is it something to do with that one persons Android device being something not right with it do you think?



The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!
SpecTre
Developer
21
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 13th Jun 2015 19:00
Quote: "1.0 / 3 / Android version"


Just notice this in it and my latest APK is version 1.0 / 5 so do you think it is because it has not been updated by the user or something??

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!
Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 13th Jun 2015 21:14
Quote: "Unable to find native library: android_player"


i think at some devices this is missing and a android update will/can fix this.
i don't know if it is possible to add this android_player lib by the user itself.

AGK 108 (B)19 + AppGameKit V2 Beta .. : Windows 8.1 Pro 64 Bit : AMD Radeon R7 265 : Mac mini OS X 10.10 (Yosemite)
SpecTre
Developer
21
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 14th Jun 2015 03:46
At least I know its not my programming then

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!
Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 15th Jun 2015 18:44
Quote: "Unable to find native library: android_player"


Means that the device's native instruction set is not one of the ones supported by AppGameKit, namely ARMv5, ARMv7, or x86. We got this error on an HP Slate 7 tablet which claims to be ARMv7 but when we asked HP about it they said the device does not support native libraries and there was no workaround for it. So there may be some odd Android devices out there.
SpecTre
Developer
21
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 15th Jun 2015 21:30
Cheers Paul for the reassurance, I haven't had anyone asking me about the app not working but I just noticed it in the Google Developer Console and wondered what I had done lol

Thanks.

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!
CJB
Valued Member
20
Years of Service
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 15th Jun 2015 22:06 Edited at: 16th Jun 2015 10:38
I read on Stack-exchange that you can bundle native libraries with your APK. Maybe it'd be possible to make special builds for those devices?

V2 T1 (Mostly)
Uzmadesign
SpecTre
Developer
21
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 16th Jun 2015 00:20
@CJB it's a thought but I could see it getting a bit complicated then with lot's of APK versions to download, it's hard enough with both a Lite and Paid version on both Google and Amazon lol

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!

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