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AppGameKit Classic Chat / Chartboost Testing

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CJB
Valued Member
21
Years of Service
User Offline
Joined: 10th Feb 2004
Location: Essex, UK
Posted: 16th Jun 2015 05:40
My first time adding ads.

I have enabled Reward Video ads in the Chartboost dashboard, but when I call CREATEFULLSCREENADVERT() it is serving a regular ad.

How do I use reward ads, and how do I check if the whole video was watched so I can apply the reward?

I'd also like video adverts to always play in Landscape even if the app is portrait. Is that possible?

V2 T1 (Mostly)
Uzmadesign
JohnnyMeek
12
Years of Service
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Joined: 23rd Apr 2013
Location: Slovenia
Posted: 16th Jun 2015 10:24
AGK doesn't support Rewarded video ads.
CJB
Valued Member
21
Years of Service
User Offline
Joined: 10th Feb 2004
Location: Essex, UK
Posted: 16th Jun 2015 10:34
That is very sad to hear.

V2 T1 (Mostly)
Uzmadesign
Wilf
Valued Member
18
Years of Service
User Offline
Joined: 1st Jun 2006
Location: Gone to Unity.
Posted: 22nd Jun 2015 12:36
This is a great article on Crossy Road, mentions rewarded video at then end. Its an important feature to have.

Twitter: @itanican
Facebook: https://www.facebook.com/PushdownGame
Website: www.push-down.com
CJB
Valued Member
21
Years of Service
User Offline
Joined: 10th Feb 2004
Location: Essex, UK
Posted: 22nd Jun 2015 12:59
A nice article, and I agree that reward video ads are a very important feature for anyone looking for ways to monetize their apps.

How can we get reward ads implemented in AppGameKit (looking for TGC/Paul's input here).

V2 T1 (Mostly)
Uzmadesign

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