Hello again,
It has been brought to my attention that AppGameKit seems to lack a custom 'Extended' font.. so here is one I made.
Note: I put both the normal and extended font into one image, and one subimage file. to see both the normal and extended font characters you'll need to do the following..
fontimage = LoadImage ("Extended_Font.png")
SetTextDefaultFontImage (fontimage)
SetTextDefaultExtendedFontImage (fontimage)
Note that the same bitmap is used for both fonts. If you have no need for the Extended font characters, use one of my other 'Free Custom fonts' they do not have the extended characters.
Sample pic in next post..
Cheers!