Quote: "if fn$="" then << should be "=="
or am I working with to many languages!"
Although I know what you mean with regarding == instead of = (as this is what it would be in PHP and a bunch of other languages) a single = works in AppGameKit? I dont think i've seen anything in the documentation about using double =='s at all
Quote: "it sounds really there are cached or temporary files/folders.
you found something in documents or appdata folder?
maybe start a new project and see what happens there."
In the Appdata folder there is no "C" folder so im lost with this!
spent most of last night trying to work this out to no avail, still getting 3 folders in debug mode, A in normal and B in broadcast where I should only be getting A and B haha!