Picked AGK2 up recently and am catching on quickly(Thanks to previous experience in software development), but I'm failing to figure out if this is even possible.
The Idea:
In the interest of not setting off your "What are your motives?!" alarms (I've been on software development forums for about 15 years, that alarm goes off CONSTANTLY), I'll tell you what I'm trying to achieve.
The application will take a still from the camera every second or so (ideally, low res/poor quality if possible) and constantly compare each from its predecessor. Each comparison will result in the most differing area of said image being highlighted or pointed to (Dont even know if this is possible). Kind of like a motion detection system.
That "Pointer" will be a sprite that will follow motion in front of the device. The sprite can be anything, An eye, a crosshair, whatever, it's beside the point, for now.
So I have two hurdles;
1 - Is it even possible to capture an image without forcing the user to interact with the dialog (Such as ShowImageCaptureScreen)?
2 - Comparing the two images (Which I havent even bothered looking into yet, since hurdle 1 is fast proving impossible)
For now, is there a solution to Hurdle 1 within AGK2?
-Writing programs for years, new to AGK2