Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers AppGameKit Corner / Unicode Issues

Author
Message
theUsual
9
Years of Service
User Offline
Joined: 13th Jul 2015
Location: Norway
Posted: 23rd Jul 2015 16:54 Edited at: 23rd Jul 2015 17:48
In my language, Norwegian, we have 3 non-ascii characters (6 with CASE)
æ, ø, å and Æ Ø Å.
I would like to do string comparision with these characters, if "ø" = "ø", and display text, CreateText("ø"), however, wierd characters are displayed instead.

Is there a way to get around this? My app will most likely support other languages/non-ascii characters in the future too.

Daniel
theUsual
9
Years of Service
User Offline
Joined: 13th Jul 2015
Location: Norway
Posted: 23rd Jul 2015 22:23
Well, i got it to partially work with the chr() command, these are the ID's:

So, does anyone have a extented font image? Or know somewhere I might find one that will work with AppGameKit? That would be great!
theUsual
9
Years of Service
User Offline
Joined: 13th Jul 2015
Location: Norway
Posted: 23rd Jul 2015 23:43
If anyone needs this..

All ascii characters separated by spaces:


All ascii characters with no spaces:

Login to post a reply

Server time is: 2024-11-21 20:36:05
Your offset time is: 2024-11-21 20:36:05