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iOS and MacOS / Xcode Undefined symbols for architecture i386 when using libc++ libraries

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Joined: 28th Jul 2015
Posted: 28th Jul 2015 01:14
I'm getting the following error message(s) at the linking stage when I build my project in Xcode:

Now, my program compiles and runs when I use the libstdc++ libraries, but they are horribly outdated and lack support for crucial features like smart pointers. Because of this, I'm unable to use the more modern libc++ libraries.

I am aware that the errors are coming from AppGameKit's own library and I'm wondering if/how I can solve this.

From what I've seen, recompiling the AppGameKit library with libc++ would solve the problem.

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