The manual says:
Quote: "The write folder (which also has read permission), is located in a platform safe location and is different depending on the device. On Windows, for example, the default write location is C:\Users\username\AppData\AGKApps\appName"
Using OpenToWrite() creates the file here as described, and GetWritePath() returns the location above as described. Fine.
When running with the debugger, however, the write path changes to:
C:\Users\username\AppData\Local\AGKApps\Windows\game name
...according to GetWritePath()
Curiously, using OpenToWrite() does not create the file here, it still appears in the original location (C:\Users\username\AppData\AGKApps\appName).
What's that all about?
- James