Has anyone experienced this scenario...
AGK application works OK on Windows
AGK Application works OK when broadcast to Android device using the IDE
AGK Application fails when published to APK and sideloaded onto Android device.
In my case, the first screen works...displaying simple text.
Then I
should display a menu. But all I get is the first graphic, and it seems to stop before displaying the menu title text over the graphic. It would then continue to use the same graphic and font file to display the menu buttons...but it never gets any further.
As I say, it works perfectly fine when broadcast. So file names etc must be in the correct case.