Quote: "point a raycast from the character out to a short distance behind them, and then place the camera where this ray intersects with an object. "
I am, but none of the rays are registering an intersection..
Quote: "What about the copy write infringement when using Zelda?
All the other Zelda projects on the internet have gotten a cease and desist order."
Quote from page 1: wrote: "For obvious reasons, I'll never sell this game, (and probably won't release it) as I don't want Nintendo to freak out!"
Just using these assets during the development of my game engine so I don't have to come up with placeholder assets myself.
Final game will feature nothing whatsoever from LoZ or any LoZ affiliated software.
I just want to focus on making my game engine first, and creating even a simple level will take time away from that. (Even though I haven't worked on this since I last posted as I can't get raycasting to work..)