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AppGameKit Classic Chat / Deletion with arrays

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Kozax
9
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Joined: 28th Jul 2015
Location: London, UK
Posted: 4th Sep 2015 19:34 Edited at: 4th Sep 2015 19:35
Hello,

I have created an array to create boxes per x seconds.
I want to delete the boxes with two conditions.
One after the tween ends and another if the circle(player) touches them.



If I touch the Box it works but if I let the box disappear it shows the error Index:0, Array Length: <Empty> in main.agc at line 209.
Line 209 is : If GetSpriteCollision(Boxes[m], Circle) = 1

Can anyone help?
Hockeykid
DBPro Tool Maker
17
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Joined: 26th Sep 2007
Location:
Posted: 4th Sep 2015 20:09 Edited at: 4th Sep 2015 20:10
You are deleting the box from the array when it fades out, but then the "GetSpriteCollision()" command is called and it is attempting to get the value for "Boxes[m]" which has already been removed.

This should work:



Also, you probably should be calling "PlayTweenSprite" every loop. Just call it once to start the tween and it should update itself.



Sean

Kozax
9
Years of Service
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Joined: 28th Jul 2015
Location: London, UK
Posted: 4th Sep 2015 20:27
Thank you very much! It works !

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