Hi!
My game is almost complete and throughout the development process I was testing it on my Nexus 7 1st gen. I built the game in 640x960 and it was fullscreen without borders. I finally managed to export the AppGameKit player .ipa and tried the game on my iPhone 5c and the game was cropped so I went and changed the screen code from this:
SetWindowSize(640, 960, 0)
SetVirtualResolution(320, 480)
SetOrientationAllowed(1, 1, 0, 0)
and replaced it with this:
SetWindowSize(720, 1280, 0)
SetScissor(0,0,0,0)
SetDisplayAspect(16/9)
SetOrientationAllowed(1, 1, 0, 0)
I know that I have to reposition all the sprites and scale them but the main problem is the game has a blank space on the top part of the screen. Before adding SetScissor is had another blank space below.
So I was wondering since my window resolution(720,1280) now is 16/9 as well as my aspect ratio, what is causing this blank space to both my pc and iphone?