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Newcomers AppGameKit Corner / Dedicated server with different IDE

Author
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Janku Ayanami
8
Years of Service
User Offline
Joined: 31st Aug 2015
Location: Namibia
Posted: 15th Sep 2015 17:39
I was wondering what kind of connection AppGameKit uses for network communication. If it uses TCP, I want to write a dedicated server using visual studio.

Does anyone know if this is possible, if it is, would you be so kind as to help me with that ?
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 15th Sep 2015 18:26
Here's an open source framework, made up of the efforts of some of the community and myself. Our only request is that if you improve it, you share it with the community

http://forum.thegamecreators.com/?m=forum_view&t=214395&b=48

Quidquid latine dictum sit, altum sonatur
TutCity is being rebuilt
Janku Ayanami
8
Years of Service
User Offline
Joined: 31st Aug 2015
Location: Namibia
Posted: 16th Sep 2015 17:22
This is actually quite an interesting project you guys created, it almost solves two problems, one for my AppGameKit problem and one problem I wanted to fix for months now.

Though I am still trying to figure out why AppGameKit doesn't send message data.
It keeps crashing when I send a message, or the server just doesn't get the data.

I am using vb6 to learn a bit about how AppGameKit communicates (to little success)
My vb6 application:


My AppGameKit App:


And the vb6 application log file:
Quote: "
-------------------------Server Started-------------------------
< Connection Request From:127.0.0.1
> Got Data From:127.0.0.1=|AGKclient
> Got Data From:127.0.0.1=
< Connection Closed From:127.0.0.1
< Connection Request From:127.0.0.1
> Got Data From:127.0.0.1=|AGKclient
-------------------------Server Stopped-------------------------
"

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