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AppGameKit Classic Chat / Problem creating tier 1 app for MAC app store

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SpecTre
Developer
21
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Joined: 24th Feb 2003
Location: UK
Posted: 23rd Sep 2015 20:47
Okay, I decided that now Apple have combined the iOS and MAC fees then I might as well create my apps for the MAC too.

I thought it might be as easy as export for iOS however there is no option for it.

I looked at the docs here:

http://www.appgamekit.com/documentation/guides/51_mac.htm


However it doesn't work as mentioned. I went through step by step but it must be wrong.
Using latest version of AGK2 and tier 1 code.


Why can't AppGameKit just create an app like iOS for this?

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!
SpecTre
Developer
21
Years of Service
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Joined: 24th Feb 2003
Location: UK
Posted: 23rd Sep 2015 23:13
Well I thought I might have sorted this but as usual the documentation for AppGameKit is bloody useless!

Ok, the instructions first of all don't say that you have to keep the folder you copy and rename, in the same folder for the C++ apps.

Next it says load in agkinterpreter.xcodeproj into Xcode and go into build settings and rename it to what ever you want. Ok did that and pressed build and great it worked on the Mac.

Okay now what?

Right go into the .plist settings and change for your app.
Yes did this but when you press archive to look at uploading it still has the name of agk interpreter and an icon that looks like a compass.

Mess about a bit more then as the instructions don't say anything further!

Go into the icons and change all the sized AppGameKit icons to my own as maybe this will work?

Hmmmm still no joy!



Well again, AppGameKit great product.

Instructions, s**t!



You could really do with some proper and thorough instructions with pictures for step by step on the site as this product is meant to be code once and distribute everywhere.

Well I can tell you it is not that bloody easy mate!


It is made out to be easy and again it isn't. I have been messing with this for a while and all I can say is that the devs for TGC use this all the time and probably find uploading Mac apps no problem.
For the person that uses the product and does it the first time, it is not so easy!!
This is worse than getting an IKEA flat pack with no instructions!!!!!!!!


and again:

Quote: "Why can't AppGameKit just create an app like iOS for this?"


Things like this really put you off using the product!

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!
SpecTre
Developer
21
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 24th Sep 2015 04:58
Jesus!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Still at it, got further but can't validate after archive because it says sandbox needs checking and install should be in /Applications

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!
SpecTre
Developer
21
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 24th Sep 2015 05:06
Sandbox sorted as you have to have Mac App Store selected for signing.


Need to sort install folder error now!

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!
SpecTre
Developer
21
Years of Service
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Joined: 24th Feb 2003
Location: UK
Posted: 24th Sep 2015 14:42
This process has been so complicated it is unreal!

I am at a point now where the app in Xcode is ready to archive and validate but it won't get past the validation because it is saying the install directory has to be /Application.

I have searched everything on Xcode, googled until 4am and still at it now but no matter what I change it says the same.

It has to be something simple but when you are not used to Xcode software which is around 200 times more complicated than tier1 then it is very frustrating. Especially when the TGC instructions make it out to be so easy in their step by step with their template!

I am really at a loss now and don't know what to do



Please can AppGameKit be updated with an export option for Mac?
and if not can we have some proper documentation please!

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!
SpecTre
Developer
21
Years of Service
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Joined: 24th Feb 2003
Location: UK
Posted: 24th Sep 2015 15:06 Edited at: 24th Sep 2015 15:17
As you can see from the picture the install directory is set so why the hell does this not work!?!?!





The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!

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SpecTre
Developer
21
Years of Service
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Joined: 24th Feb 2003
Location: UK
Posted: 24th Sep 2015 15:16
second image error

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!

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SpecTre
Developer
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Joined: 24th Feb 2003
Location: UK
Posted: 24th Sep 2015 15:37 Edited at: 24th Sep 2015 15:39
Okay done it!!!!!!!!!!!!!!!!!!!!!

Just so other don't have the same headache as I did then make sure you do this:

In Xcode I entered Install into the search bar which showed me this:




I then selected each one and made sure that this was in the section:

$(LOCAL_APPS_DIR)


and then that was it, it worked!!!


Please,please,please TGC can you do some updated instructions with pictures for every step or even see if you can do an export option in AppGameKit like for the iOS and Android so that you do not have to do this if it is possible.

Thanks.

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!

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MikeHart
AGK Bronze Backer
21
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Joined: 9th Jun 2003
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Posted: 24th Sep 2015 16:50
Thanks Paul. That will help some people here. Definitely.

-----------------------------------------------------------
Using AGK2 Tier 1
Paul Johnston
TGC Developer
22
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 24th Sep 2015 16:55
Thanks for detailing your experience, I apologise that the instructions were not very clear. Mac distribution has not been a priority for us as we experienced poor interest in our apps when we tried, but I've made a note that we need to improve the instruction for those that want to use it, and you've probably saved me a lot of time by going through it yourself.

I'd like to get a Mac export at some point but it might be too much work for the next update.
SpecTre
Developer
21
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Joined: 24th Feb 2003
Location: UK
Posted: 24th Sep 2015 17:02 Edited at: 24th Sep 2015 17:03
Quote: "Thanks Paul. That will help some people here. Definitely."


Thanks MikeHart, it was bloody hard work

Quote: "Thanks for detailing your experience, I apologise that the instructions were not very clear. Mac distribution has not been a priority for us as we experienced poor interest in our apps when we tried, but I've made a note that we need to improve the instruction for those that want to use it, and you've probably saved me a lot of time by going through it yourself.
"


Thanks Paul, it was just frustrating at the time
I think you will find now that Apple have joined together iOS and MAC with only paying one fee instead of 2 and that this will include the AppleTV too that more people will now start to release on it as it is now far better value.

Quote: "I'd like to get a Mac export at some point but it might be too much work for the next update."


This would be a great option but appreciate it might take a bit of time. It would be well worth the effort though because releasing on the MAC is now affordable to lots of people and saves having to mess around with things like Steam.

Cheers and here is the app waiting to get on the MAC which no doubt they will reject for something lol



The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!

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RickV
TGC Development Director
24
Years of Service
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 24th Sep 2015 17:43
@spectrepaul thanks for detailing your experience. We're actually looking for an experienced AppGameKit user to help us expand and make these guides more user-friendly. Would you be interested in helping?

Rick

Development Director
TGC Team
SpecTre
Developer
21
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 24th Sep 2015 19:27
@RickV

Send me an email at paulharthen@gmail.com about what you are looking for and which area etc to detail and will see if I will be able to do it re: experience and time etc

Cheers

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!

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