if u use a 100:100 aspect ratio because (virtual) resolution of 100x100 and a 16:9 screen, sure it will be stretched.
then u can use
DeviceWidth# = GetDeviceWidth()
DeviceHeight# = GetDeviceHeight()
SetSpriteSize(Sprite,-1,DeviceHeight#)
or
SetSpriteSize(Sprite,DeviceWidth#,-1)
if u not want borders the image should be a square.
u can position it in the middle screen SetSpritePositionByOffset ( iSpriteIndex, GetDeviceWidth()/2.0, GetDeviceHeight()/2.0)
also look for SetScissor( 0,0,0,0) and
GetScreenBoundsBottom ()
GetScreenBoundsLeft ()
GetScreenBoundsRight ()
GetScreenBoundsTop ()
AGK (Steam) V2 Beta .. : Windows 10 Pro 64 Bit : AMD (15.7.1) Radeon R7 265 : Mac mini OS X 10.10 (Yosemite)