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AppGameKit Classic Chat / Playing with AGK Version 2.0.15 Alpha - looking good

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Jammy
21
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Joined: 15th Jan 2003
Location: Scotland
Posted: 15th Oct 2015 18:43 Edited at: 15th Oct 2015 18:46
I have been playing with AppGameKit Version 2.0.15 Alpha - find attached a wee demo of what I have come up with so far.

3D animations working great.
Physics are FAB.

Would like to see

1) Some UV texture manipulation commands
2)The default shader using image 0 for diffuse, 1 for normal maps, 2 for specular, 3 for bump etc. I don't care about the order, just let us put the image into the slot and let the magic happen.
3) Fix object to screen

Anyway keep up the good work and thanks.

Jammy

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Jammy
21
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Joined: 15th Jan 2003
Location: Scotland
Posted: 15th Oct 2015 18:44 Edited at: 15th Oct 2015 18:45
Here is a screenshot.

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bjadams
AGK Backer
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Posted: 15th Oct 2015 18:57
does not run on win10 64bit
Jammy
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Location: Scotland
Posted: 15th Oct 2015 21:50 Edited at: 15th Oct 2015 22:05
Thanks for trying.

Have you tried to run it with admin access ?

I don't know if it is AGK2 or the packer that is the problem so here is my Zipped project folder.

If you could try the .exe it should let us know if it is AppGameKit and if there is still a problem then TCG might be able to unravel the mess of code and fix it.

This project was just me playing with the new commands and it is a bit of a mess so wont make a good a training guide. But does show some of the great things coming to AGK2.

All assets either created by me or able to be used for non commercial purposes.

Find Zipped Project folder attached.

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Jammy
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Location: Scotland
Posted: 15th Oct 2015 21:57 Edited at: 15th Oct 2015 21:58
Here is another screen shot showing it does work, I am using windows 7 64 bit.

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bjadams
AGK Backer
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Posted: 15th Oct 2015 23:02
zip works great.
it's not agk, it's your packer. packers are a great commodity but they usually fail to work with future version of windows

nice demo, works perfectly at 60fps here
CJB
Valued Member
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Location: Essex, UK
Posted: 16th Oct 2015 14:33
Wouldn't run full-screen at all for me (tried 2 different machines). Windowed mode worked fine. Cool little demo.

V2 T1 (Mostly)
Phone Tap!
Uzmadesign
Jammy
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Location: Scotland
Posted: 19th Oct 2015 11:01
Thanks for trying and the complement. Are both your machines windows 10 ?

CJB
Valued Member
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 19th Oct 2015 11:50
Quote: "Are both your machines windows 10 ? "

Win 7 Pro 64bit.
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
bjadams
AGK Backer
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Posted: 19th Oct 2015 13:43
win 10 64 bit
Paronamixxe
AGK Bronze Backer
12
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Joined: 10th Feb 2012
Location: Sweden
Posted: 19th Oct 2015 16:14
Win10 64bit runs beautifully! Smooth!
cheers
RickV
TGC Development Director
24
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 23rd Oct 2015 14:00
Great demo Jammy!

I'm going to video it and show in the TGC social feeds.

Rick
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Jammy
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Location: Scotland
Posted: 23rd Oct 2015 18:41
Glad you liked the demo, not sure why some people are having trouble with it.
RickV
TGC Development Director
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Location: United Kingdom
Posted: 23rd Oct 2015 19:18 Edited at: 23rd Oct 2015 19:18
Here's the video I made of it;
Development Director
TGC Team
Jammy
21
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Joined: 15th Jan 2003
Location: Scotland
Posted: 23rd Oct 2015 20:12
Nice work my PC is not good enough to record a quality video. Did you notice that the tree loses a leaf every time you press fire ?

Just noticed that I seem to have lost my lovely 'Gold Codemaster' badge (probably with the new forum design)

<----------------- Boring placeholder where it used to be.

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