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AppGameKit Classic Chat / Water Shader

Author
Message
CJB
Valued Member
20
Years of Service
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 16th Oct 2015 15:35 Edited at: 16th Oct 2015 15:58
A slight addition to lilpissywilly's water ripple shader attached. Now includes an Amplitude argument to change how big the ripples are. Shader and usage demo attached.

I wanted to post this in the community shaders sticky thread, but couldn't. It is 90 day+ locked. Can someone unlock it please? Thanks!

Looks like attachments isn't working. What's with these forums lately? 2 secs... I'll upload somewhere else...

Find it here.
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
lilpissywilly
AGK Developer
14
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Joined: 10th Sep 2010
Location: Office Chair
Posted: 16th Oct 2015 17:25
Namedrop, whoop whoop! Nice work tho

I too have had some shaders to share but since the thread is locked I haven't bothered, maybe we should start a new thread with sprite shaders
My hovercraft is full of eels
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 16th Oct 2015 17:36
The shader thread is now unlocked...please share!
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Quidquid latine dictum sit, altum sonatur
TutCity is being rebuilt
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 16th Oct 2015 17:40
CJB, attachments are working. Don't forget to press the upload button
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Quidquid latine dictum sit, altum sonatur
TutCity is being rebuilt
lilpissywilly
AGK Developer
14
Years of Service
User Offline
Joined: 10th Sep 2010
Location: Office Chair
Posted: 16th Oct 2015 17:53
nice one batvink, I'll sort mine out and upload them (sometime!)
My hovercraft is full of eels
CJB
Valued Member
20
Years of Service
User Offline
Joined: 10th Feb 2004
Location: Essex, UK
Posted: 16th Oct 2015 20:53
Thank you very kindly Mr Vink!
V2 T1 (Mostly)
Phone Tap!
Uzmadesign

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