Apple TV is about to be released and i need to be ready... iOS 9.1 is out, Xcode 7.1 is out and all need to be updated.
I have a big business to carry on so i can't wait TGC updates, they have a small team and they do what they can, maybe they also have some other things to do,
but i'm faster and i need to change.
And i changed...
I discovered SFML engine and i'm very happy.
It has about the same flow of AppGameKit, so i just needed to update my GekkoManager.cpp and it was ready to start.
I also got SFML work on tvOS so now i'm really ok.
With LIB files splitted is all another thing!! You add what you want, so for me that i don't need 3D is the right thing.
Now i'm working to pass all my iOS apps on the tv before the last week of October come.
I need to do 80 apps in 7 days, ahahah is crazy, but i'm the "FASTER", and i could do it.
I want to say thanks to all the users that survived in those years to this "english tea time" speed of coding,
it was a great adventure together, even if i was the "only" one on Apple devices with Tier 2.
This is why i didn't helped anymore on the forum, just because it is useless.
I just downloaded the SFML open source code and it is great, i can modify it as i want, and it is good coded.
On the SFML forum there are all the old AppGameKit users, and is really great to find again some old friends.
There are 10000+ users and they are really active, so you never feel alone there.
Well, what to say...
Goodbye to all and i hope we will see again, maybe elsewhere.
Gekko.