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AppGameKit Classic Chat / FixedObjectPivot issue on Animated Objects with Children 2.0.15 Alpha

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notredame1250
8
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Joined: 15th Oct 2015
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Posted: 25th Oct 2015 08:27
Hi,
I am having an issue with FixObjectPivot() on an object loaded with Children in AGK 2.0.15 Alpha.
I recreated the issue using the "3D Bone Animation" Example.
Basically the object loads and plays its animation correctly but once FixObjectPivot is added it gets skewed or stretched. Not even really sure it just looks ridiculous.
Checkered plane added for reference.

How it looks when FixObjectPivot() is added.




Same Frame without FixObjectPivot()


Overlay of the correct frame with Image of Piveted object place where there are technically in the exact same location if FixObjectPivot() worked.
What is interesting is the Gun object is in the exact same location during the animation of both the Pivoted object and unmodified object.




Does anyone know what I am might be doing wrong or
Maybe this is an issue with AppGameKit 2.0.15 Alpha that needs to be fixed?

Thank you

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