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AppGameKit Classic Chat / Why core games fail on mobile

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Digital Awakening
AGK Developer
22
Years of Service
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Joined: 27th Aug 2002
Location: Sweden
Posted: 27th Oct 2015 21:33


I have stopped playing on my phone completely. If I was into Heartstone I would play it because it works great. Watching this video makes me want to give up on mobile completely. All my current ideas for games are made to work on tablets just as well as PC. But as he says, it's hard to reach a core audience on touch devices. And the pricing structure is way different compared to PC and consoles. RTA would be a completely different game if it wasn't designed to work on mobiles or cater to that type of player. I personally want to make core games, not dumbed down or casual games.
CJB
Valued Member
20
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 27th Oct 2015 22:05
Nice vid. Mobile games != PC games. Got it.
Did he say his name is Total Biscuit?

V2 T1 (Mostly)
Phone Tap!
Uzmadesign
Digital Awakening
AGK Developer
22
Years of Service
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Joined: 27th Aug 2002
Location: Sweden
Posted: 27th Oct 2015 22:22 Edited at: 27th Oct 2015 22:22
I can't recall his real name. But yes that's what he says. He's probably the most well known and respected PC game critic.
nickele upgraded
10
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Joined: 20th Dec 2013
Location: Birthplace of Democracy
Posted: 27th Oct 2015 23:20
Great analysis! Thank you for this DigitalAwakening!
Digital Awakening
AGK Developer
22
Years of Service
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Joined: 27th Aug 2002
Location: Sweden
Posted: 28th Oct 2015 10:16 Edited at: 28th Oct 2015 10:17
No problem

He has a few of these analyze videos and they are really good. He also do really good first impression videos called WTF is... for PC games and 15 Minutes of Game where he covers indie games. Also lots of Heartstone if you're into that. And sometimes news.
DavidAGK
AGK Developer
10
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Joined: 1st Jan 2014
Location:
Posted: 30th Oct 2015 19:14
Not seen video yet but I've always been a skeptic of games on touch devices. I've developed my game with PC/Mac in mind only. I like a controller and a big screen!
Using Tier 1 AppGameKit V2
Started coding with AMOS (Thanks Francois Lionet)

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