still getting this "Failed to initialise audio player in xxxx.agc at line xx", now and again when we use playsound (number)
strange now that we are also experiencing a lock up / app freeze on android after a period of time - overtime the app stops and we get an "xxxx isnt responding - do you want to close it?", the AppGameKit debugger stops working also
tracking it appears to stop after straight after a run-of-the-mill sync() call
it freezes with a silent error, and the only thing in the debug window is the "Failed to initialise audio player"
we are using version 2.0.15b
http://matchdayheroes.com/
http://2bigpixels.com/