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AppGameKit Classic Chat / 'Failed to initialise audio player' in debug log

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lmr2013
11
Years of Service
User Offline
Joined: 15th Jul 2013
Location:
Posted: 1st Nov 2015 18:53 Edited at: 1st Nov 2015 18:54
Hi all,

anyone had this ...

"Failed to initialise audio player in xxxx.agc at line xx"

Im running the debugger (on an android tablet) and this keeps popping up in the debug log

the line it refers to is...

playsound (number)
http://matchdayheroes.com/
http://2bigpixels.com/
lmr2013
11
Years of Service
User Offline
Joined: 15th Jul 2013
Location:
Posted: 6th Nov 2015 06:27 Edited at: 6th Nov 2015 06:28
still getting this "Failed to initialise audio player in xxxx.agc at line xx", now and again when we use playsound (number)

strange now that we are also experiencing a lock up / app freeze on android after a period of time - overtime the app stops and we get an "xxxx isnt responding - do you want to close it?", the AppGameKit debugger stops working also

tracking it appears to stop after straight after a run-of-the-mill sync() call

it freezes with a silent error, and the only thing in the debug window is the "Failed to initialise audio player"

we are using version 2.0.15b
http://matchdayheroes.com/
http://2bigpixels.com/

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