Hey all,
I'd like to restrict my 3D Physics objects to one or two planes at most but I can't seem to find a way or command to do that. For example if two spheres fall on top of each other, I'd like them to roll on the X axis and not the Z axis. Any ideas?
Most of the 3D Physics documentation is woefully inadequate (just a single sentence doesn't always cut it).
Thank you!
EDIT:
One way I'm thinking of is creating invisible static "walls" in front and behind. This *should* stop the objects from moving toward or away from the camera. Not sure if an invisible object can still have physical properties, though.
Senior Software Engineer - RotoGrinders