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Newcomers AppGameKit Corner / Set3DPhysicsTwistJointVelocity() ... Missing?

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Bigsofty
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Posted: 14th Nov 2015 16:57
Hi,

I can set up a twist cone joint motor with "Set3DPhysicsTwistJointMaxMotorImpluse()" but there is no way to set the velocity of the motor. Other joint motors have this command (eg. "Set3DPhysicsHingeJointVelocity()") But there is none for a twist joint motor, am I missing something?
Stab in the Dark software
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Posted: 18th Nov 2015 14:25 Edited at: 18th Nov 2015 14:25
You would use Set3DPhysicsTwistJointMotorRotationTarget() to set the target velocity for a twist joint.
The coffee is lovely dark and deep,and I have code to write before I sleep.
Bigsofty
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Posted: 28th Nov 2015 21:49
Thanks for the hint, I'll give it another go!

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