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AppGameKit Classic Chat / Flaot values are not accepted by setObjectRotation?

Author
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Tobias_Ripper
13
Years of Service
User Offline
Joined: 24th Mar 2013
Location: REPCONN inc.
Posted: 17th Nov 2015 02:31
I am using the setObjectRotation to slowly increment the rotation of several objects and for some reason only increment values equal or above 0.6 is actually working. The rest yields no result.
Eisenstadt Studio: Eisenstadtstudio.com
Composers Page: Milesthatch.net
Tobias_Ripper
13
Years of Service
User Offline
Joined: 24th Mar 2013
Location: REPCONN inc.
Posted: 17th Nov 2015 02:34
Never-mind,

as usual, I find a solution RIGHT after posting about it.

The variables that I used to increment were declared as integers as opposed to floats.
Eisenstadt Studio: Eisenstadtstudio.com
Composers Page: Milesthatch.net

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