Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / transparent entities and dark test game

Author
Message
MILITARYMAN1000
8
Years of Service
User Offline
Joined: 7th Oct 2015
Location:
Posted: 20th Nov 2015 03:20
hello, most every time i run a test game on fps some of the entities are transparent. It is random which ones are not the same ones each time. it is always non living entities like chairs, desks, etc. I dont know why this happens and also each time i test a game it is pitch black but when i close and got to test it again it has full light.

Thanks
John
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 20th Nov 2015 15:03
Militaryman, sounds to me like a shader problem (maybe) if it's just static entities. And your problem with "pitch black" scene.
Again, what version of fpsc are you using? Are you using static/dynamic lights?
My games never have bugs. They just develop random features..
Lots and lots of random features...

Login to post a reply

Server time is: 2024-03-28 17:09:34
Your offset time is: 2024-03-28 17:09:34