Hi all,
I posted this also on AppGameKit Facebook page, but decided to put it here, as well...
I have a bit of a problem with AppGameKit 2 Tier 2 VS2015 project (Steam version) on Windows 10 (Pro) 64-bit.
After installing Visual Studio 2015 Community edition, I copied to the template project to my preferred location, I opened the project and modified paths for includes and dependencies and built it successfully. However, when I tried to start the built application with and without debugging, Visual Studio threw an error stating it can't open the application in that current path/location.
I tried again, but now with the template being in its original location, within Steam directory. I faced the same error. Then I copied the project to my home directory and tried once more, cleaning and rebuilding the project. No, the same error pops up. In each location I previously had the project in, I tried to edit the path properties and allow all access from System, Administrator and User. This didn't help either but still, the project builds fine but I can't launch the compiled binary.
Have any of you faced similar issues? Should I install different version of Visual Studio, or can someone give tips what permissions I should give on each particular user group for the project directory to make this work?
Thanks in advance!
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