Hi,
when trying to load a simple 3D model with bone animation , I get the following message: "Vertex shader failed to compile: ERROR: 0:31: 'agk_ViewProj': undeclared identifier.
I have created the model with MilkShape and exported into ms3d and .X format, the results are the same.
I am using the default shader, I suppose. The model without animations works perfectly (loaded with LoadObject). If I use LoadObjectWithChildren(), I get the error.
During the game, I get the trivial error "Tried to draw a shader that is not valid".
I suppose there is some bug in the default shader. Would you pls check and let me know?
Thanks.