Hi
Thanks you a lot for your kinds comments
!
Some news about the game :
UI
- The GUI is ok. All the buttons works (drink potions, UI stat, spells...)
- Some menus are ok too. I have get the graphics & code from one of my other Project "Arkeos", I will do some new UI later.
- Menu Status (player caracteristics + bonus level (bouton "+")
- Menu inventory + button + equipment
- Menu spells : informations, buttons and increase the level of the selected spell
- menu quest : not finished, only the Ui is ok.
Action (Fight, drop...)
- Drop : now, when a monster is destroyed, we can win : moeny, xp and drop (potion, monster ressources, equipment...).
- equipment : if we equip our hero, the stats are boosted (the equipment doesn't appear on our hero, maybe later if possible).
- Xp & level : ok for the player. When we win a level, we have 5 level points and 6 spells points (to increase the spells).
- Monsters/ennemies : when I create a group of monsters, they can have a level, and some of their properties vary thanks to this level (life, damage, armor, xp...)
Misc
- NPC : ok for simple NPC (who gives only a few information). I will add the "quest NPC" later.
- FX : I have add a personnel 3D particle system. I can create : fire, smoke, explosion, acide or other fx like that, magic, rain, snow, particles in the air (sort of lucioles) and other great fx. I have to add some other cool stuff, like : rotationFX, scale FX and some other movements for the particles (now, I have only : translation, I would like to add : circle, spiral, and others)
@Yodaman Jer : thanks a lot
@ Crazy Programmer : thanks, I'm inspired too ^^.
@ MucMac : you can find the fog shader on the
Preben Thread or in the great
"shader" thread .
@Digital Awakening : thanks.
Quote: " I think your art looks a bit washed out. I would prefer more color and contrast. Look at other games in the genre like Ratchet and Clank. "
I'ma big fan of game like Ratchet &Cclank, and Jake &Daxter. But Dragonia isn't a platform-action like those games
. I have another project (named Puf & Squeeze) which is a platform game like Ratchet & Clank or Jake&Daxter ^^.
Dragonia is more a mix between : adventure (exploration, story), action(fight) and RPG (modify the stats of your hero, have an equipment, collect some objects... A reference, I have some games like Torchlight.
For the color, I will see if I can boost the colors.
Contrast : I think it's perap's because of the fog, that I lost some contrast in the scene. But it create some atmospheric ambiance too (and it's good to not have too much objects drawn on the screen ^^). I will see if I can boost the contrast too (perap's with a fullscreen shader, if it's not too much GPU/CPU consuming).
@Unlikely : I don't know the pangea games ^^. I've seen some good screenshots on their site. With Dragonia, I would like to create a little "cartoonish adventure-RPG".
@Blink0k : Thanks, it's surprising to not have more 3D games made with AGK2, because it's really great to make games ^^.
Edit 19.5.2023 fixe links images
AGK2 tier1 - http://www.dracaena-studio.com