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yurembo
8
Years of Service
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Joined: 2nd Dec 2015
Location:
Posted: 2nd Dec 2015 13:11
Hello all!
I'm new AppGameKit user.
I tested standard projects in AppGameKit Basic (Tier1).
Projects in "File" folder don't work with files, never create files and foldes.
Why?
Markus
Valued Member
20
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Joined: 10th Apr 2004
Location: Germany
Posted: 2nd Dec 2015 14:30
the media folder is used as template, u should put anything u need inside and beware at the file extension and upper&lowercase if u want use android.
saved/load is later in other folder, see appdata, its maybe hidden by default.

AGK (Steam) V2.0.15d : Windows 10 Pro 64 Bit : AMD (15.201.1151.0) Radeon R7 265 : Mac mini OS X 10.10 (Yosemite)
yurembo
8
Years of Service
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Joined: 2nd Dec 2015
Location:
Posted: 2nd Dec 2015 15:56
I tested on Windows 8.1 Pro.
I added a file "myfile.txt" as in a source cod but nothing change
CJB
Valued Member
20
Years of Service
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 2nd Dec 2015 16:28
Indeed. When you save a file with AppGameKit it will save it to a safe "sandbox" folder which is different on each platform. For example in Windows it will be in AppData somewhere. The good thing is that when you READ from a file, it will check that folder for the existance of the file first so in your game or app, you don't really need to worry too much about where the files are stored. You get used to it.
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
yurembo
8
Years of Service
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Joined: 2nd Dec 2015
Location:
Posted: 2nd Dec 2015 16:46
@CjB
Thank you!
Now I found it and understand

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