Finally finished up the final platform objects and collectibles!
Video III: Showcasing finished platform objects:
The game has morphed from a
"flappy bird clone" to a
puzzle platformer-falling("runner") game. There will be roughly 55 levels and 6 bonus levels. Levels will be pre-made and will build up in difficulty and puzzles, while the bonus levels will be that "runner" type of game, but with some physics and random level generation.
Your character will have hearts, lives, similar to Zelda instead of the first games 1 life mechanic.
Each platform piece has a different effect on your character as you're falling. Here's a list of effects:
Wall Block: -1 heart - 1sec invincibility similar to classic Megaman.
Cookie: + 1/2 heart, +10 points
Milk: + 1/2 heart, +10 points
Spinning Pole: knocks you in the opposite direction 2 blocks
Ice Block: x2 speed for 1sec
Fireball: -1 heart , melts Ice Block, Bats fly away
Bat: -1/2 heart/ sec for 4 sec
Soot: blind for 1sec
Magic Elf Rope: shows your path through the level, replay: shows a ghost rope of your highest scoring path
That's it for this update! Cheers and keep on coding!