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AppGameKit Classic Chat / LoadObjectWithChildren() - missing faces, vertices and problem with animation.

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Zigi
15
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Joined: 5th Jul 2009
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Posted: 7th Dec 2015 13:29 Edited at: 7th Dec 2015 13:43
Hi all.

I have problem with AGK2 which could be a bug.
When I load a 3D model using the LoadObject() command I have no problem, all the objects loading fine.
But when I load a 3D model using the LoadObjectWithChildren() command, vertices, faces are missing some places and the animations looks weird in some cases:
.X format (only fingers missing)


.DAE format (complete faces missing and the animation looks weird)



Is this a bug or can I do anything about it?
I have tried using .x and .dae formats but I have the same problem with all formats.
The .x format is a little bit better since using this model (wizard.x) I have only the fingers missing, but with dae I have complete faces missing from the model and also the animation look really weird.
The models I was using was coming from Game Guru and I was using Unwrap3D to convert the .x format to .dae. The models looks fine in Unwrap3D, I got the problem only in AGK2 when using the LoadObjectWithChildren() command

Thanks.

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