2 years after Apple rejection, I passed 2 hours on the game last week and fix the original orientation problem, converted code from AppGameKit 1 to AppGameKit 2, and compiled it for Mac OS X and iOS.
The iOS release was approved last night. You can download the game from your iPad, iPad Mini and iPad Pro on the AppStore : http://vasur.fr/bidiooios
Mac OS X release had metadata problem (GameCenter was activated, but it's not available on AGK2 for the moment). I resubmitted it after changing entitlement file.
Windows release will be available soon. I'm waiting for my code signing certificate from commode (via http://author.tucows.com , it's only 75 USD, the lower price I've found for 1 year certificate).
For Android, I've to implement Google iAP and submit it. I hope to do this today.
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Bidioo is a match-3 game : you have to align 3 same symbols to destroy them. Many bonuses are available.
For the moment it's only in french, but it's not a real problem.