Hey All,
I seem to be having an issue where I'm broadcasting a game to the AppGameKit player. A level file that I removed from my project is still showing up in the player. It does not however show up when I run it on windows. I end up having more levels than I should when broadcasting to the AppGameKit player. Doesn't seem to be an issue if I change a file, but keep it. Its only when its something I removed. Anyone else run into this issue? Or maybe someone can tell me how can I purge what gets broadcast to the player or on the android phone?
Thanks for the help!