There are some C++ 11 features that would be very nice to use. But, last time I tried they couldn't be used in the Android AppGameKit building.
However, now that AppGameKit is supposed to work with Android Studio, it may now be possible to use C++ 11.
It works fine with AppGameKit and WIndows and Mac and iOS. It was just Android that had been a problem. I am in the process of getting my Android Studio setup created. It will be so nice to be able to use C++ 11. In addition to various queues and such in C++ 98, C++ 11 has proper hashes which would be so nice to use.