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Work in Progress / Skate, kind of skateboarding game.

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Turoid
20
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 11th Dec 2003 22:02 Edited at: 11th Dec 2003 22:07
Hi all, here is a screenie from my game ( skate ) :



dont see the image?
http://www.geocities.com/darkbasicgast/snapie.JPG
right click and then save target as

tell me what you think

cheers

if I = 1 then I = 1 else I = 0
Chris K
20
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Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 11th Dec 2003 22:09
Looks cool.
Can you do compos?
Nollie to kickflip, or something?
I guess merging the animations would be a bit hard for that.


...and like that; he's gone...
ReD_eYe
21
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 11th Dec 2003 22:12
looks really cool!
i hope this gets finished!


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Neoboby
20
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Joined: 9th Jul 2003
Location: France
Posted: 11th Dec 2003 22:13
Turoid
20
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 11th Dec 2003 23:03
you can't do combo's yet, what chriss knott already sayd: the animations. All the tricks are appart animations and if you do a kickflip you jump in the air, do the flip, jump back to the ground. so a combo is inpossible to do now. You cant do a nollie to a kickflip, only a ollie to a kickflip because I animated the trick that way. But if someone know how I can combine animations, tell me! ( i'll hope that you'll understand me, I'm not good in english)

if I = 1 then I = 1 else I = 0
ReD_eYe
21
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 11th Dec 2003 23:12
i think you would have to set it up so the animation only plays the actual trick, not the jumping up/landing.
so pressing the "ollie" button will cause the skater to jump up, then pressing another button will cause the kickflip animation to play, when it finishes if there is time before landing you could play another animation. i think this is how tony hawks pro skater does it.


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Chris K
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Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 11th Dec 2003 23:42
Its hard to tell without seeinng the code though.


...and like that; he's gone...
Van B
Moderator
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 12th Dec 2003 14:35
Yeah, red_eye is on the right track.

You need to have an animation of the guy ollie, and go into a standard ollie pose - then you use this pose as a start frame for each trick, then the stunts end on this frame too. That would let you do combo's while jumping. You will need a landing animation and a falling animation - like if you land too hard.


Van-B


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Turoid
20
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 12th Dec 2003 16:19
thanks guys, i'm working on the animations now, and its looking good

if I = 1 then I = 1 else I = 0
M00NSHiNE
20
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Joined: 4th Aug 2003
Location: England, UK
Posted: 12th Dec 2003 17:06
Yes that looks good, needs work on the model but hey, its only DBC

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