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AppGameKit Classic Chat / I cant install the APK on my phone

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Brny
8
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Joined: 12th Oct 2015
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Posted: 3rd Jan 2016 23:35
Hi, so i have a basic alpha of the game, and i made the apk, and i transferred it to my phone, and when i open it with the packet installer it says "There was an error analyzing the package"

I tried using a cloud program and it still says the same, if i try to upload the apk from y phone it creates a strange ".null" file

Do you know, what can be... ?

Thanks

Brny
8
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Joined: 12th Oct 2015
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Posted: 3rd Jan 2016 23:37 Edited at: 3rd Jan 2016 23:39
Sorry i think i posted on the worng place

I must install al those files...? or since the streamings works, the apk should work...?

https://forum.thegamecreators.com/thread/203424
CJB
Valued Member
20
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 4th Jan 2016 01:32
Quote: "I must install al those files...? or since the streamings works, the apk should work...?
"
What files? ..and what is streamings?

Quote: "https://forum.thegamecreators.com/thread/203424"
That thread is WAY out of date.

Are you building your APK from the IDE or are you using Tier2 with Android Studio? Also what version AppGameKit are you using?
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
Brny
8
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Joined: 12th Oct 2015
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Posted: 4th Jan 2016 05:44 Edited at: 4th Jan 2016 06:57
Good morning, so im using only the AppGameKit 2.0.16 and an xperia L with android 4.2.2

I dont know, since it didnt work i started looking for info everywhere...

I continued trying it, and it makes the same even with a "hello world".... and i really need to make my app work.....
Brny
8
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Joined: 12th Oct 2015
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Posted: 4th Jan 2016 07:06 Edited at: 4th Jan 2016 07:09
Ok is solved, was about the package name that must not start with a number


Cool!
CJB
Valued Member
20
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 4th Jan 2016 09:43
Woopwoop! Glad you got it sorted, and thanks for posting the solution! (I didn't know we couldn't start a package name with a number)
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
Brny
8
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Joined: 12th Oct 2015
Location:
Posted: 4th Jan 2016 22:20 Edited at: 5th Jan 2016 22:06
Yes, everything goes on rails by now... i start loving AppGameKit, and yes, if you start with a number it doesent compile well, and it's a little bit confusing because if you enter a normal name (what everybody may do the first time) it says "must contain at last one dot character" and then you enter a version number like 0.9 and you get that failure... there's yet a post on the AppGameKit subforum, there i found it. But it could say it also in the compiler...


Good night

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