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AppGameKit Classic Chat / GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT - please help

Author
Message
haliop_New
User Banned
Posted: 7th Jan 2016 00:56
I'm sorry for my lang but what the F is this ?~!
I'm losing my mind here.

everything works great , then suddenly I compile and I get a very tiny window of the app and a MESSAGE:

GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT

I haven't changed anything...

when I run it as a Debug it runs but when I press the RUN button the message shows up.

please , answer me quickly before I'm destroying this pc.

thank you for your time , remmever I'm losing my mind as we speaks.
all other apps runs well.
Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 7th Jan 2016 01:15
That error comes from the SetRenderToImage command, it creates a framebuffer which OpenGL uses to draw instead of the screen. The framebuffer contains two images, the color image, and the depth image, if either of these images is invalid then it throws an error, but it was mainly for debugging. I'm not sure what would cause it to appear in an app, could you post the code you are using?
haliop_New
User Banned
Posted: 7th Jan 2016 08:57
i think I was hacked :/
the code suddenly changed
and
sky.image = CreateRenderImage(X,x,x,x)

turned into Sky.image = LoadImage(0)

so it could not complete the SetRenderToImage
cause there was no renderimage ... which was there a few minutes ago...
honestly I don't know why this happens ...
and I don't think code can change itself...
no clue.

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