Well I have been working this past week on my NaGaCreMo inspired project. I am fully aware of the separate board for NaGaCreMo projects. I have decided to post it here as I am not trying to finish / even have a demo ready before the end of the month.
The first thing I have started off with is my level editor which you guys might have seen the help I needed in the AppGameKit Chat board.
I wouldn't pay too much attention to the text display. As it is just for me to know whats going on and dosnt make since unless you know what they are keeping track of.
The thrown together Main Menu just as place holding
A demo scene in action. Although I have got my level editor saving / loading Coins, Enemies and Tiles at the moment. I have yet to code in any AI for the enemy.
The first practice level the editor ever made. This was before coins / enemies could be added.
The reason I am posting so early in progress is for a few reasons. Mainly because this project is "NaGaCreMo Inspired" and was first intended to be completed inside of January until plans changed.
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