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AppGameKit/AppGameKit Studio Showcase / [Released] - Jetpack Water Jump

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casualgaming92
9
Years of Service
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Joined: 24th Feb 2015
Location:
Posted: 19th Jan 2016 16:29 Edited at: 13th Feb 2016 12:04
removed
Digital Awakening
AGK Developer
21
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 19th Jan 2016 17:22
Nice artwork
DavidAGK
AGK Developer
10
Years of Service
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Joined: 1st Jan 2014
Location:
Posted: 19th Jan 2016 20:14
Looks awesome! Have you got a video of the gameplay?

Using Tier 1 AppGameKit V2
Started coding with AMOS (Thanks Francois Lionet)
blink0k
Moderator
11
Years of Service
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Joined: 22nd Feb 2013
Location: the land of oz
Posted: 19th Jan 2016 21:27
looking very nice. i'll give it a try

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Crazy Programmer
AGK Developer
19
Years of Service
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Joined: 6th Sep 2004
Location: Lost in AGK
Posted: 20th Jan 2016 00:43
Really fun style. Great work

I was on a road trip today and played a lot.

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Blendman
10
Years of Service
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Joined: 17th Feb 2014
Location: Arkeos
Posted: 20th Jan 2016 12:04
Great and cool graphics, the game seems to be very fun

Have you made the graphics ?
AGK2 tier1 - http://www.dracaena-studio.com
Dud
12
Years of Service
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Joined: 21st Oct 2011
Location:
Posted: 22nd Jan 2016 00:39
Nice game! Can I ask - how did you get the Android Immersive mode to work? That's something that a few developers on here have been after including myself.
Digital Awakening
AGK Developer
21
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 30th Jan 2016 13:12
Downloaded and tried it. Here are my thoughts. My opinions only, take them or leave them. I am comparing your game to others in the genre and what I like about them.

The graphics are really nice! Good job there

I don't like the music. I would consider removing it completely or finding new music. Flappy Bird has no background music, only sounds. Robot Unicorn Attack is famous for it's music and really sets the mood. The creator of Matchday Heroes said in his thread that they removed the music due to complaints.

I find it very annoying to play the tutorial. The constant stops makes it hard to play though. I would summarize the game on 2 screens and put an instructions button on the main menu. You could also put them on screen fist time the player starts the game.
1. Tap to jump. Hold to fly longer.
2. Going over rocks is 1 point. 3 points for going under them.

I would put the score counter in the middle of the screen, like in Flappy Bird. I think being aware of the score at all time adds to the excitement of the game. I'm not sure distance is even needed, but can be left at the top corner if you want.

I find the game too hard to play. Once you release you have no control and if you overshoot a small target you are likely to die because you run into something. It's also often hard to go under things because you have very little time to get out of the water. I think you should increase the distance between obstacles. Flappy Bird might be hard but you can tap the screen at any time to jump again. In RUA you have double jump and a dash move so you can get out of a lot of trouble. Unless you make a game as addictive as Flappy Bird you really want the player to play longer sessions like in RUA.
xCept
21
Years of Service
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Joined: 15th Dec 2002
Location:
Posted: 10th Feb 2016 04:41
Quote: "Nice game! Can I ask - how did you get the Android Immersive mode to work? That's something that a few developers on here have been after including myself."


Easy... This developer didn't use AppGameKit at all. Just unsolicited spam.
CJB
Valued Member
20
Years of Service
User Offline
Joined: 10th Feb 2004
Location: Essex, UK
Posted: 10th Feb 2016 08:00
Quote: "Easy... This developer didn't use AppGameKit at all. Just unsolicited spam."
In that case, can a MOD please remove the original post. I'd REALLY hate to see this site forum turn into a spamming free-for-all!
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
easter bunny
11
Years of Service
User Offline
Joined: 20th Nov 2012
Playing: Dota 2
Posted: 10th Feb 2016 21:12
http://www.google.com.au/search?q=casualgaming92
http://www.google.com.au/search?q=casualgaming92+site%3Athegamecreators.com

Seems a lil bit suspicious...

This game of his requires Android 2.2 and up (and he posted about it on this forum): http://play.google.com/store/apps/details?id=com.aflagames.catchcolor
However AppGameKit games require android 2.3.3 and up: http://play.google.com/store/apps/details?id=com.joshwebsites.math


So yeah I'd agree with xCept here, only spam

Audacia Games - Latest WIP - AUTOMAYTE 2.1, AppGameKit one click deploy to Android
130,000 installs with AppGameKit and counting
Crazy Programmer
AGK Developer
19
Years of Service
User Offline
Joined: 6th Sep 2004
Location: Lost in AGK
Posted: 11th Feb 2016 03:19 Edited at: 11th Feb 2016 03:20
That's a shame, I really liked this game...Now I'm just going to uninstall it for being lied too
Download My Games for Android. Made with AGK.
Jellyfish Dive- https://play.google.com/store/apps/details?id=com.CrazyProgrammerProductions.my_JellyFishSwim
Brick Destroyer - https://play.google.com/store/apps/details?id=com.CrazyProgrammerProductions.my_BrickDestroyer
Ping Bong - https://play.google.com/store/apps/details?id=com.CrazyProgrammerProductions.my_Pong_Ping_Bong
xCept
21
Years of Service
User Offline
Joined: 15th Dec 2002
Location:
Posted: 11th Feb 2016 05:35
I searched high and low for a "Report" button like the old forums had, but I don't see it anywhere on these new forums (just one of several annoyances I find with the changed forum). This user did the same promotion of another app as well, no relation to AppGameKit just announcing it on any 'developer' forums they can find.
CJB
Valued Member
20
Years of Service
User Offline
Joined: 10th Feb 2004
Location: Essex, UK
Posted: 11th Feb 2016 07:48 Edited at: 11th Feb 2016 09:04
Just the volume of backlinks they are getting from a multitude of boards means they will be pushed up the serps.

Quote: "I searched high and low for a "Report" button like the old forums had"
Agreed, this featured is required.

V2 T1 (Mostly)
Phone Tap!
Uzmadesign

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