Thanks Dybing,
I've solved it doing the next (I'm sharing in case anybodu has the same problem) :
- As editbox, as far as I know, is the only way to get the keyboard on mobile devices, I put it without having focus out of the screen.
- I set up a zone to click (a sprite or a screen zone that will contain the text the user enters)
- When I click on that sprite or zone, I put the focus on the Editbox (which is OUT of screen)
- At the same time that user is typing, I'm reading the content of the editbox (with GetEditBoxText or something like that) and then writing the string as TEXT (with all the possibilities) using the text commands.
Don't know if I'm being clear but this method is quite simple to implement and work perfectly.
From the visual perspective it looks far better than the string contained into an editbox and besides that, you have total control over the text and its appearance.