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AppGameKit Classic Chat / CodeBase for AGK

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The Next
Web Engineer
16
Years of Service
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 9th Mar 2016 10:46
Today we have released a new version of CodeBase that supports AppGameKit code snippets.

We plan to continue to improve the CodeBase system with the aim of it becoming the home of code snippets for AGK.

If you have suggestions of features you would like to see post them here and I will work to get them implemented.

You can add new code snippets via your TGC account page, any user that has passed post approval on the forums can create code snippets.
Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
Scraggle
Moderator
21
Years of Service
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Joined: 10th Jul 2003
Location: Yorkshire
Posted: 9th Mar 2016 13:10
How do we find the CodeBase?
AGK V2 user - Tier 1 (mostly)
The Next
Web Engineer
16
Years of Service
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 9th Mar 2016 13:11
At the moment it is under the community menu in the top right of the TGC website. Or you can get to it directly here https://www.thegamecreators.com/codebase
Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
CJB
Valued Member
20
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 9th Mar 2016 13:13 Edited at: 9th Mar 2016 13:13
https://www.thegamecreators.com/codebase

[edit]... serves me right for replying to a post I had open for a while! Lol.
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
CJB
Valued Member
20
Years of Service
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 9th Mar 2016 13:25
There are lots of rubbish codebase entries that need deleting: Spam, garbage etc... Do the mods have codebase mod privileges?

V2 T1 (Mostly)
Phone Tap!
Uzmadesign
The Next
Web Engineer
16
Years of Service
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 9th Mar 2016 13:37
The forums mods will soon have access to codebase moderation for now it is staff only, I am aware some of the old entries are spam we haven't had time to go through them yet.
Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
Crazy Programmer
AGK Developer
20
Years of Service
User Offline
Joined: 6th Sep 2004
Location: Lost in AGK
Posted: 9th Mar 2016 17:52
A thumbs up or thumbs down feature would be nice too see how helpful the snippet was to others.

Ability too leave feedback would be nice.
Download My Games for Android. Made with AGK.
Jellyfish Dive- https://play.google.com/store/apps/details?id=com.CrazyProgrammerProductions.my_JellyFishSwim
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Scraggle
Moderator
21
Years of Service
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Joined: 10th Jul 2003
Location: Yorkshire
Posted: 10th Mar 2016 07:32
Quote: "A thumbs up or thumbs down feature would be nice too see how helpful the snippet was to others.

Ability too leave feedback would be nice. "


+1 for that!

That's how many other forums rate user code.
Perhaps have the most useful (highest rated) ones floated to the top of the list.
AGK V2 user - Tier 1 (mostly)
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 10th Mar 2016 08:51
I think the instruction for adding an entry needs to be more prominent. It's early morning so things are still blurry, but I struggled to find the instruction

My last codebase entry - 5 Jan 2004!!!
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Quidquid latine dictum sit, altum sonatur
TutCity is being rebuilt
Scraggle
Moderator
21
Years of Service
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Joined: 10th Jul 2003
Location: Yorkshire
Posted: 10th Mar 2016 09:15 Edited at: 10th Mar 2016 09:19
How do you know when your last entry was?
Is there a way to search by user?

[Scratch that] - I found it by going to the submit code page on my account (Sept 2007 for me). I agree with Batvink though, the option to submit code should really be on the same page as the CodeBase itself.
And since we can only see our own code entries from our account, it would be nice to have a search by user function in place. I can think of a number of users whose code entries I'd like to look at but no idea what they called them.
AGK V2 user - Tier 1 (mostly)
The Next
Web Engineer
16
Years of Service
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 10th Mar 2016 10:03
I have added a thumbs up and down feature, sorting by rating will be added once I have collected some ratings. As for leaving comments this will be added in future.

I have also added a clearer add new entry button to the codebase page, so that should avoid confusion.

I plan to have the ability to search by user as well, possibly a button on forum profiles that links to a list of codebase entries by that user.
Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
The Next
Web Engineer
16
Years of Service
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 10th Mar 2016 11:08
You can now leave comments as long as you aren't on any sort of post moderation on the forums.
Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
Stab in the Dark software
Valued Member
21
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Joined: 12th Dec 2002
Playing: Badges, I don't need no stinkin badges
Posted: 10th Mar 2016 14:22
Sorting the list by code type does not seem to work.
The coffee is lovely dark and deep,and I have code to write before I sleep.
The Next
Web Engineer
16
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 10th Mar 2016 14:25
If you mean searching by language type it seems to work for me.
Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 10th Mar 2016 14:49
If I leave the search terms empty, and select a language, I get...

DBPro - lots of results
AGK Basic - 1 result
AGK C++ - 0 results

But maybe the search isn't designed to simply act as a language filter?
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Quidquid latine dictum sit, altum sonatur
TutCity is being rebuilt
The Next
Web Engineer
16
Years of Service
User Offline
Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 10th Mar 2016 14:51 Edited at: 10th Mar 2016 14:56
That is how it is meant to work.

There is currently only 1 AppGameKit BASIC entry and no AppGameKit C++ entries, any other AppGameKit entries are listed as AppGameKit V1 and won't show up in language filters unless I add an option to show AppGameKit V1 entries. If the other entries are for AGK2 they are incorrectly listed at the moment.
Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 10th Mar 2016 16:21
OK, that makes sense, thanks!
I think you have accidentally implemented filtering by having a blank search string
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Quidquid latine dictum sit, altum sonatur
TutCity is being rebuilt
Stab in the Dark software
Valued Member
21
Years of Service
User Offline
Joined: 12th Dec 2002
Playing: Badges, I don't need no stinkin badges
Posted: 10th Mar 2016 16:52
Could it be filtered by AppGameKit V1 Basic or AppGameKit V2 Basic?
Just getting one result for AppGameKit when you search is a little disappointing.
The coffee is lovely dark and deep,and I have code to write before I sleep.
Scraggle
Moderator
21
Years of Service
User Offline
Joined: 10th Jul 2003
Location: Yorkshire
Posted: 11th Mar 2016 07:39
Quote: "Just getting one result for AppGameKit when you search is a little disappointing"

I will aim to remedy that this weekend by adding some code
AGK V2 user - Tier 1 (mostly)
Blendman
10
Years of Service
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Joined: 17th Feb 2014
Location: Arkeos
Posted: 14th Mar 2016 09:59
Hi

Thank you for this improvements.
I have posted some codes (in 2014). I have changed one of them, the langage selection is now AGK2Basic, but it doesn't appear when I search for AGKbasic code ^^. How must I do to see the code when I search AppGameKit code ?
You should add the old AppGameKit basic code
AGK2 tier1 - http://www.dracaena-studio.com

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