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AppGameKit Classic Chat / News top banner

Author
Message
CJB
Valued Member
20
Years of Service
User Offline
Joined: 10th Feb 2004
Location: Essex, UK
Posted: 30th Mar 2016 11:55
Is there any way to change your news viewing preferences on here? It's getting a bit GG spammy. I'd like to see AppGameKit news in the AppGameKit boards, not so fussed about GG.
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 30th Mar 2016 12:25
btw, the top waste 9 cm of my full hd screen ...
AGK (Steam) V2.0.18 : Windows 10 Pro 64 Bit : AMD (15.30.1025) Radeon R7 265 : Mac mini OS X 10.10 (Yosemite)
Scraggle
Moderator
21
Years of Service
User Offline
Joined: 10th Jul 2003
Location: Yorkshire
Posted: 31st Mar 2016 17:53
Is there any point changing the preferences?
I've only ever seen GG news.
Perhaps a better question would be can we please have some more varied news?
AGK V2 user - Tier 1 (mostly)
Shock
AGK Developer
21
Years of Service
User Offline
Joined: 24th Oct 2002
Location: United Kingdom
Posted: 1st Apr 2016 11:44
If you run adblock you can remove the entire latest news <div> tag
CJB
Valued Member
20
Years of Service
User Offline
Joined: 10th Feb 2004
Location: Essex, UK
Posted: 1st Apr 2016 16:23
I'd actually quite like to see AppGameKit news. I agree with Scraggle; a good mix of news wouldn't bug so much.
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
Digital Awakening
AGK Developer
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 2nd Apr 2016 13:55
If you like me browse the forums on 3 different devices you get the news 3 times.

Would love to be able to turn off all news about GG because I couldn't care less.
Stab in the Dark software
Valued Member
21
Years of Service
User Offline
Joined: 12th Dec 2002
Playing: Badges, I don't need no stinkin badges
Posted: 2nd Apr 2016 17:20
Now be nice the game creators need to reach a large audience to sell their products.
AGK users put adds in their apps too.
The coffee is lovely dark and deep,and I have code to write before I sleep.
CJB
Valued Member
20
Years of Service
User Offline
Joined: 10th Feb 2004
Location: Essex, UK
Posted: 13th Apr 2016 16:35


More (any) AppGameKit news perrrrleeeez!
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
DavidAGK
AGK Developer
10
Years of Service
User Offline
Joined: 1st Jan 2014
Location:
Posted: 15th Apr 2016 11:33
Yes, more AppGameKit related news would be good....on the AppGameKit forum
Using Tier 1 AppGameKit V2
Started coding with AMOS (Thanks Francois Lionet)
MikeHart
AGK Bronze Backer
21
Years of Service
User Offline
Joined: 9th Jun 2003
Location:
Posted: 15th Apr 2016 11:39
Since no Newsletter is published anymore, there is no "news" about AppGameKit anymore. It is all about GG. Sad sad.
-----------------------------------------------------------
Using AGK2 Tier 1
[a http://www.fantomgl.com]fantomEngine[/a] - A powerful 2D game framework
Stab in the Dark software
Valued Member
21
Years of Service
User Offline
Joined: 12th Dec 2002
Playing: Badges, I don't need no stinkin badges
Posted: 15th Apr 2016 15:21
I guess since AppGameKit completed all the kick starter goals there is nothing new being added, so no news.
What AppGameKit news would you expect to see?
The coffee is lovely dark and deep,and I have code to write before I sleep.
Mobiius
Valued Member
21
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 15th Apr 2016 15:32
Quote: "What AppGameKit news would you expect to see"

Bugfixes?
Digital Awakening
AGK Developer
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 15th Apr 2016 15:42
I would like to have those weekly updates again. At least let us know what's being worked on.
Scraggle
Moderator
21
Years of Service
User Offline
Joined: 10th Jul 2003
Location: Yorkshire
Posted: 15th Apr 2016 18:07
The RPi news the Rick Vanner shared on Slack would be very well received. That would be a good starting point.
I'm sure Paul hasn't hung up his AppGameKit boots, so any news about what he's working on would be good
AGK V2 user - Tier 1 (mostly)

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